great concept + art style; a little repetitive
Great mix of shooting with tactical elements and drawing something.Once you understand what to do the controls and everything feel really intuitive and work well.
Only complaint is, that the ship types are to equal to each other, you end up doing always the same thing: draw some walls, draw some attackers...
And the changes through the first courses where always something new apprears, don't change anything on the game: you get a more powerful ship, the opponent gets more powerful, ... so they cancel each other out (thats why I stopped playing once I had all ships unlocked). Something with a little more variaty would be fine (maybe ships that patrol the path you drew, maybe some one-time-bonus items that randomly appear on stage and will be yours when you can protect them for a given time, ...)
To sum it up: great concept, lots of fun, feels really fresh. Unfortunately to little variaty to feel like a "large" game.